![]() ![]() Tib war/KW campaign is single player focused,so no forced coop commanders and such design.Īlso has many backstory optional intel stuff,versus zero in RA 3,so lore is much better done in TW,KW than ahem umm lore? in RA3.(time travel,RA 1 2 and YR did not happen.). KW and RA 3 is good,never had issues with them,likely due to less balance patches. So RA 3 campaign is better balanced.In rare cases saving loading mid missions can slightly break AI scripts in Tib wars.eg they no longer attack you,and stay at base,but still produce units. ![]() Tib war normal= RA 3 hard,or even slightly harder. Tiberium wars campaign is much more difficult,because of many multiplayer balance changes.still doable,but some like Alexandira,Croita is much harder than likely intended at 1.00 due to nerfed player eco+some other patch changes f-ing up SP balance. ![]()
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